Today's image has a little bit of everything. Part of it is an HDR, but I didn't like the
sky, so I switched it back to a non-HDR version. There was an air conditioner in the upper
left window, so I took it out. There was
scaffolding in front of the greenhouse and window to its left, so I took it
out. I pumped up some of the colors
using Hue/Saturation Adjustment Layers in Adobe Photoshop CS6. It's a cropped pano rather than a
multi-shot. And it took a trip over to
Nik Software's Color Efex Pro 4 just to play with it. To find out the air conditioner was removed, hit the "Read More".
I was watching one of the Kelby Training shows the other day
and the man himself (Scott Kelby) was giving a demo of how to get rid of
unwanted objects in a shot. Naturally,
the easiest way would be to remove the offending object before taking the
shot. Scott was showing his technique on
a large building (the Palace of Versailles I believe he said). He was trying to get rid of some scaffolding
(same as in today's image) by moving a very similar section of the building
that was clear of the pipes and planks.
He kind of struggled with it. The
shot of the building was taken on somewhat of an angle, so it wasn't a one for
one replacement. He moved the
"repair" section over and turned to the Free Transform Tool (CTRL T)
to resize, skew and generally bend the patch to fit. All the time I was watching I kept thinking "come
on Scott, you know a better way to do that". Ya know the no saying "I've forgotten
more about (insert whatever here) than you'll ever learn". I'd guess that was the case in Scott's
lesson. I know he knows how to use the Vanishing
Point Filter. (Filter/Vanishing
Point) I'm 99% sure I've seen him
demonstrate it. It's made for just the
sort of thing he was trying to do. I
used it on today's image.
The two upper windows are the same size, on the same
line. It's just that the left one is
further away than the right, giving the appearance of being smaller in the
image. The way you would use the
Vanishing Point Filter is to draw a plane around whatever it is that you're
looking at. In the case of today's image
it would be the pair of windows. Upper
left of the left window to upper right of the other. Then click on the lower right edge of the
righthand window. At this point you'll
see a triangle start to form. Click back
over to the lower left corner of the left window. As you draw the plane the outline will be a
dark blue. When your plane is accurately
defined a grid appears as a lighter blue.
From there, whatever you do, will automatically scale along the
grid. One example I once saw had a very
long hallway. A pillar defining the hall
was copied and slid down creating a set of pillars trailing off, getting
smaller and smaller. It works great. It works with several tools and uses the healing technology found in several Photoshop tools these days. You can even have your grid turn multiple corners and maintain exact relationships. Here's a good video lesson from Bert Monroy's old Pixel Perfect show featuring Deke McCelland demonstrating Vanishing Point.
I do think I might have
wanted to do a better job at using the Vanishing Point Filter if I had planned
the post before executing the image. If
I hadn't brought your attention to it you probably would have never noticed I
was a little off on my cloning. Watta
ya gonna do?
0 comments:
Post a Comment