I was talking to a friend the other day and he said he was
getting into using the Pen Tool (P) in Adobe Photoshop (PS). I must have had a quizzical expression on my
face, because he said "What!".
I told him I didn't think anyone, who didn't already know how to use the
Pen Tool (P), had bothered to learn how to use the it in this century. I asked him to give me a little demonstration
of how he was using the tool. He's been
known to develop his own hard way to do some simple things in PS. Just in case you've come to PS during this
century, let me give a short explanation on using the Pen Tool (P) in PS. You place a dot to start. Place another dot somewhere else on your blank
page. You'll see two handles come out
from the second point. You can pull
them, stretch them, spin 'em around in circles or let them sit. Put a third dot on your document and another two
handles appear. Pull one, twist one, do
something to one of the handles. You'll
see that the straight line between point two and point three deforms depending
on how you move the handle. The line
between point one and point two remains
fixed. (As long as you didn't move the
handles.) What's happening between
points two and three is called a Bezier Curve.
Back in the day (probably around PS 5 (not CS5 - just plain PS 5) it was
essential that you learn to use the Pen Tool (P) to make a Selection. Today there is a large variety of methods to
make Selections. The Pen Tool (P) is
almost dead. The Quick Selection Tool
(W) with its Refine Edge feature just about eliminates the need for the Pen
Tool (P) or reduces its functionality to touching up hard lines. The way my friend was using it is another
one of his "let's make something harder than it should be"
tricks. His method consisted of laying
out a point, cutting off the leading handle and making his next point. There is a valid reason for cutting off the
leading handle, but it's to be able to make hard point turns (i.e. a 90 degree
turn) in the direction you're plotting, not just going to the next point on a
curve. Basically what he's done is find
the hardest way imaginable to use the Polygonal Lasso Tool (L). I used the Pen Tool (P) on today's image, but
only for experimentational reasons. To
find out what I found and how I used the Pen Tool (P), hit the "Read
More".
When you look at what the Quick Selection Tool did to define
the selection you'll see dozens (or hundreds) of anchor points. Every place the QST saw a slight deviation
from straight, it dropped an anchor point.
Knock out anchor points until you get down to a couple dozen (or fewer)
points. (Make life easier by holding
down the CTRL key and drawing a marquee over many points jumbled together and
hit the Delete key. That'll eliminate a
lot at a time so you don't have to pick each point one at a time.)
Once you have the situation in a controllable manner you can
pick a point and use the handles to closely follow the curves of the object
you're trying to select. If you have to
make a abrupt turn, kill the leading handle and start off in a new
direction. Big thing to remember is to
use as few points as you can get away with.
Your trying to use the curves to create sweeping, flowing lines. When you have everything set the way you want
it, right click on the path in the Paths Panel and choose Make Selection. You're now ready to go do whatever it was you
wanted the Selection for.
0 comments:
Post a Comment